ANGER Weapons
The player has a default-weapon (unlimited ammo) which is mounted on the players truck. During the game he gains the ability to buy additional weapons.
There are 2 weapon categories in ANGER
- Effect-Weapons
- Towers
Game-Mode related differences
- Campaign: Each location has a weapon-configuration in which both effect-weapons & towers are enabled or disabled.
- Survivor: Everything is enabled.
Effect Weapons
- Effect weapons are displayed below the ground to your left
- Single events
| Weapon | Function | Costs | Ticket |
|---|---|---|---|
| Slow Motion | Triggers a slow motion for someseconds | $5 | #73 |
| Wind | Short wind blow (enemies are blown upwards) | $5 | #74 |
| Pyro | Fires a small firework | $5 | #110 |
| Protect | Triggers a protection shield for 10 seconds killing all enemies touching it | $10 | #112 |
| Blast | Fires a blast weapon killing all enemies on screen | $20 | #48 |
Towers
- towers are displayed below the ground to your right
- towers have health
- towers lifetime is location-based in campaign mode
| Weapon | Function | Costs | Ticket |
|---|---|---|---|
| Cannon | Shoots bullets on enemies on ground (Groundprotection) | $30 | None |
| Laser | Fires laser (Airprotection) | $40 | None |
| Thermal | Fires several thermal rockets (ground & air) | $50 | #134 |
