wiki:AngerGameWeapons

ANGER Weapons

The player has a default-weapon (unlimited ammo) which is mounted on the players truck. During the game he gains the ability to buy additional weapons.

There are 2 weapon categories in ANGER

  • Effect-Weapons
  • Towers

Game-Mode related differences

  • Campaign: Each location has a weapon-configuration in which both effect-weapons & towers are enabled or disabled.
  • Survivor: Everything is enabled.

Effect Weapons

  • Effect weapons are displayed below the ground to your left
  • Single events
Weapon Function Costs Ticket
Slow Motion Triggers a slow motion for someseconds $5 #73
Wind Short wind blow (enemies are blown upwards) $5 #74
Pyro Fires a small firework $5 #110
Protect Triggers a protection shield for 10 seconds killing all enemies touching it $10 #112
Blast Fires a blast weapon killing all enemies on screen $20 #48


Towers

  • towers are displayed below the ground to your right
  • towers have health
  • towers lifetime is location-based in campaign mode

Weapon Function Costs Ticket
Cannon Shoots bullets on enemies on ground (Groundprotection) $30 None
Laser Fires laser (Airprotection) $40 None
Thermal Fires several thermal rockets (ground & air) $50 #134